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	<title>Comments on: Updated Render</title>
	<atom:link href="http://www.sevendead.com/games/updated-render/feed/" rel="self" type="application/rss+xml" />
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	<description>Life, Games and Everything else</description>
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		<title>By: Dave</title>
		<link>http://www.sevendead.com/games/updated-render/comment-page-1/#comment-452</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 20 Jan 2010 02:01:06 +0000</pubDate>
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		<description>Thanks, it took a bit of beating my head against the wall to finally get to a spot where i could work with it. Be sure to bake an ambient occlusion render into the UV unwrap. That helped me quite a bit.</description>
		<content:encoded><![CDATA[<p>Thanks, it took a bit of beating my head against the wall to finally get to a spot where i could work with it. Be sure to bake an ambient occlusion render into the UV unwrap. That helped me quite a bit.</p>
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	<item>
		<title>By: Duane Falconer</title>
		<link>http://www.sevendead.com/games/updated-render/comment-page-1/#comment-451</link>
		<dc:creator>Duane Falconer</dc:creator>
		<pubDate>Tue, 19 Jan 2010 23:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.sevendead.com/?p=277#comment-451</guid>
		<description>Very nice Mate.  :)  I have yet to give UV unwrapping in blender a go. Unwrapping the Dyne Myte should be interesting.</description>
		<content:encoded><![CDATA[<p>Very nice Mate.  :)  I have yet to give UV unwrapping in blender a go. Unwrapping the Dyne Myte should be interesting.</p>
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