Mudbug heaven

Another shot from our walk Saturday.

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Dragonfly

Slowly moved in on this guy.

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Spring 01

Grabbed a couple of shots at lunch today. Taken and processed on the iPhone. One tiltshift (of course) and another in a new app called film lab.

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iPhone Applications

Like my previous post on Firefox plugins, I thought it might be fun to post my most used iPhone applications. Feel free to leave a comment and add to the list. I’m leaving out some of the obvious ones like Amazon and Facebook.

Darkroom – I use the free version primarily for the “steady cam” feature.

CameraBag – Several prepackaged filter effects for modifying shots. I have examples in previous posts.

TiltShiftGen – I have lots of examples below. I have a blast with this filter.

Waze – Crowd sourced mapping and a meta game. Almost augmented reality.

Foursquare - Another meta game wrapped around checking in when you go somewhere. Offers the ability for users to provide tips on destinations.

Convertbot – Just a handy little tool with an awesome interface.

SketchBook – My preferred drawing / finger painting app.

Tweetie – My preferred Twitter client, but there are several good ones.

These are the apps I hit the most, I did not include any of the games I play or any of the many apps I bounce to once in a while. I am starting to use Tumblr on the phone a little though.

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Huntsville Street

Shot take on the iPhone and processed with TiltShiftGen.

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First attempt at organic modeling

This was modeled for school using Blender 2.5 (and some 2.49 here and there). I took a couple of passes at UV texturing and can not take credit for the image I finally used. Our instructor provided a great image to work from , but once he demo’d  the creation of it I am confident I can replicate that process.  There are some obvious flaws in this, (OMG the ears) but over all I am quite happy with it being a first attempt at Organic modeling of any kind. Props to our instructor for getting me out of my comfort zone.

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Updated Render

Worked through figuring out how to UV Unwrap in Blender and gave the gun some more texture. This version has seen a hard time of it.

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Untold Handgun Concept

I modeled this in Blender 3d based off a previous concept the guys had.  It is a weapon for Untold The Game. This is a signature weapon for one of the characters. I’m still learning blender but think I am getting better with it.

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Sea Turtle Accident

I liked the way this shot turned out even though technically it sucks. Taking pictures at an aquarium is a crap shoot (often literally crappy shots). The lighting is wonky, the glass can play with you in weird ways and the animals are on their own schedule.  There was a lot of movement going on here and it ended up turning out kind of ghostly. I decided it was a keeper.

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Recent Sunrise

Here is a recent shot I took with my iPhone of a nice sunrise on the way to work a couple of weeks ago. There is a larger copy up on Flickr

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